This game is somewhat of a hybrid rhythm game experience, where you control your character as she flies down tracks and occasionally pulls off cool jumps in time with the music. The controls and art for this game are stellar and the aesthetic shines through in every aspect of the game from the menus to the music. Unfortunately, that was the highlight of the entire game for me, as nothing else really lived up to it. I was ready to give this game a 5 star review after the first “boss level” which was a long, intense, and multi phase experience that left me in awe. ![]() And that’s incredibly rare for me.įantastic Art, Feels like a Tech Demo Wed Justin Beiber 101 Great work, y’all, no complaints or critique. A seminal title from the developer and I DEMAND more from them in the future. I also love the all-female cast, it gives the game something truly special that I really love and find incredibly refreshing as a guy. but you can be a freaking BA at it if you play long enough. Reminds me of something like those Dance Dance games in arcades or Guitar Hero: sure, it’s a game. It’s so creative, the soundtrack is so great, it’s so simple, but it’s a game that you can get good at. Yep, a shiny, pink and teal, pulsing neon beacon sitting right next to borderlands, elder scrolls, the Witcher, and all those other AAA console titles sitting on my shelf. It turned it to be one of my favorite games of all time. I remember it being demoed at the Apple event, I remember seeing it all over the arcade page, it was hyped constantly at launch, and I wasn’t interested at all in what looked like subway surfers on acid. ![]() ![]() This game is absurdly confident and doesn’t give a crap what you think-and that’s one of the things that makes it so great.
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